Monday, 31 August 2020

Tiptoe Through the Turnips

The Gleebland Wandering Garrison in all the mud caked glory. Marching in ill-formed ranks alongside their towering relic: The Keep.  Long term I'd like to add some cavalry, but for now I'm super happy with what I have. 

the riflemen have been really fun to paint as they took almost no time to really do and look great. The officer stood up front had some extra detail added during the sculpting stages, but I've kept the painting style the same throughout.



 I've begun working on a second regiment for Turnip28 so the Wanderers will have someone to fight against. No solid plans right now on what I'm doing to make them stand apart from what I currently have, but the big joy I've had with this project up to now is the lack of planning needed. I'm just going to throw some parts and pollyfiller together and see what happens.

Tuesday, 25 August 2020

More Games, More Moon!

 A bit of a cluster of stuff this week. Nothing specific to talk about, just a collection of jolly times whilst not in work. Also, I've joined Instagram, so if anyone wants to see more WIP or pictures of stuff that might not make to the blog or even just to avoid me rambling, look up GrinningLoon on there. 

First my Loonshrine for my reemerging Goblin army for Warhammer. Coming along quite nicely I think, it's had the last of the gaps filled and now it's onto painting. Got the BIG tin of black paint for the job.

I managed to get a game of Kill Team in. First time in a loooong while for that game. Gaz brought his new Sisters of Battle for a test drive.









Finally I finished off a few more rifles to round out my Turnip28 army. These will get a post all of there own as I want to show the full army off before starting on the next one.

Tuesday, 18 August 2020

Hail To The Loon!

 Just a few pictures this week from the game I played with another buddy, Keron and his returning empire army. Since Cities of Sigmar gave his lads a new lease of life in the game, would have been rude to have ignored it.



An epicly grand General on regal steed... I'mma go stomp it!




So flagellants are basically named "Squig treats" from now on.





The Empire Genearl gave the Squig a bit of a kicking, but the screaming horde of Goblins were not going to let him finish the job.





The Giant Squig bounds off into the distance as the Goblins turn and swarm the last of the empire soldiers.

Was a great game and was awesome to see Keron and a few others again for the first time in ages. This was a close game that nearly ended in a draw, but I got lucky and robbed the last objective from Keron with the final charge of the game. I won 2-1.

I'll be adding a shrine to the army next, but me being cheap, I've decided to build my own. BEHOLD! THE LOOOOOOON!!!!! In progress.



Saturday, 15 August 2020

The Storm Breaks

 This week has been some great relief for some. The heat wave finally ended and in some epic fashion to be sure, but not only that, I was able to get into Firestorm Games for an actual GAME for the first time since March. Don't get me wrong, I've been luckier than most over the last few months and things are still far from right with the world, but I try to hold onto the little things as much as possible. This was one of the little things and with Firestorms ample health & safety measures in place, it was time to return some support to a company that kept me supplied with paints and glue through the summer lockdown.

There really is something reassuring about sitting at a table, chatting absolute rubbish over a pint with friends and throwing some dice about. So here a few pictures from my return to Firestorm. The first proper Age of Sigmar game and my first game with the Goblins since the Warhamer World blew up.


Rhys' Ogres have always been a brilliantly painted army, looks like lockdown gave him time to add some new pets.




Although the pot didn't do much in the game I could see the potential it held. I need to get me a Loonshrine. (Or build one...)




The objective was a straight forward kill fest, but I would be happy to just take out some of the large beasties for big game hunting. My fault was picking on the 'ardest thing on the board first without whittling down a bit.









This fight did not end well...




In the end it took a bunch of Fanatics to kill the rampaging Thundertusk, but I got my revenge on the Stonehorn by way of the Goblin Shamans. A sneaky mortal wound finished it off at the last second. Rhys still took the win by scoring more wounds, but I was satisfied with my efforts. I'm still finding AoS a little hard to grasp only because it's not WFB. And that's the point, it's not WFB it's a different game and I need to get into that mind set. At the end of the day however, I still had a great time.

Tuesday, 11 August 2020

The Final Battle

 Here it is, the epic finale of the house hold Battle Companies campaign. With the bars and restaurants re-opening, the chances to reliably run a progressive campaign has become understandably difficult, so we agreed to end it in grand fashion. We decided to pair up and play a Good Vs Evil team game as it made things a bit more interesting and aloud the lower ranked warbands a chance to cause some damage against their rivals.

For this game we agreed to skip an imaginary game and spend any influence that we gained from the extended time. This meant that the Alliance and Cirith Ungol were able to get some extra recruits for the final game, the Orcs gaining a giant spider to make things interesting. The Dwarves were able to pick up some extra gear before diving into the fray, but it was the Goblins that had the biggest spend. Having weathered several games with limited troops, the savings have been spent and a Troll has been added to there ranks for the final game. So here are the four warbands as they enter the final battle.




The Game was Domination from the core rule book as the points on the board were at a level worthy of such a mission and it really added a sense threat to all involved as the warbands risked deploying so close to each other.

The Goblins and Orcs took priority in the first turn, advancing into the alley and the area under the bridge. The Troll lumbered around the flank, weary of the enemy archers and the Orc brute lead his warriors onto the bridge.



The Dwarves, undaunted by the goblin numbers, advanced into the alley. The Alliance survay the scene, their leader moves towards the bridge with his followers.




The Dwarves charge the Goblins.


But the Orcs spring from the shadows of the bridge...


The trap is sprung!


Meanwhile, on the bridge, the Numenorian leader forces the Orc brute and his minions back, but fails to slay them.


The Troll lumbers into view, taking shots from the elven archers.


The Dwarf leader, having achieved little through the course of the campaign, makes a break for glory against the wounded Troll. But true to form, the Dwarf Leader's story ends in disaster. As the Troll looms over the Dwarf, the Goblin prowler sneaks a blade in his back. The Dwarf Leader falls to the underhanded tactics of lesser opponents.



The battle in the alley descends into a complete brawl. neither side gaining any advantage.



The Trolls barrels into the alley and begins to tear into the goodies' lines.




The Orcs on the bridge continue to loose ground to the Numenorians, but it is a grueling fight. Finally, the Orc brute is able to batter down the Numenorian leader and soon the human defence on the bridge falls.



The forces of good finally crumble. The bridge is lost and the fight in the alley falls to a masacre. The Troll rips through every challenger and the last two Dwarves fight back to back as the Orcs and Goblins surround them.

And so ends the our little campaign. I'll post up the final profiles for the heroes of note from this campaign. Gotta say, it was a lot of fun and a great way to pass the time during lockdown. Now I'm back to work it'll be a slower process on painting for a bit.