Into The Dark
With The Casket secured, but ultimately useless, Inquisitor
Lux delves deeper into the background of the artifact. It is over a week before
an informant is able to bring any credible news to him, but rumours of white
robed adepts entering the Under City put a hold on research, there's purging to
be done. With little to go on and the Mechanicus Explorers still at large, Lux
takes his team into the tunnels deep beneath the city.
Game1 Shifting Priorities
Within the ill lit chambers of the Under City, Lux's team
pick up the trial of the Mecanicus once more. Using the cursed insight form The
Scorched, Lux is able to intercept his quarry at a narrow junction, an entrance
to a much larger chamber within the tunnels.
The Mechanicus scanning equipment alerts them of their
pursuers. They advance, looking to hold the door to the next chamber.
Whilst his team readies themselves for the engagement, Lux
inspects the surrounding area. Something seems off.
A collapsed wall allows the acolytes to spot their
objective.
Plasma blast light up the dark tunnels as Skitarii weapons
fire upon the Inquisition. The Crusader reduced to charred remains within his
armour as The Scorched attempts cripple the automaton with psychic blasts.
The site of the deamonhost provides ample distraction as the
acolytes attack from the corridor.
Finally, the Mechanicus' ranged weapons are removed from the
equation as brutal melee errupts around the central corridor.
The Alpha dispatches his attaker, only to see Inquisitor Lux
aim his plasma pistol and fire. The Alpha is taken out of the fight as his
underling drag his wound body out of site.
Among the pile of munitions and fuel, the robed priest
seem to finish their work and abandon the corridor.
Lux's instincts prove right.
As the Mechanicus retreat into the darkness, Lux becomes very aware of
the corridor's failing support structure; bulkheads have been cut and munitions
caches have been secreted within the weakened joints. Among the crates, a
timer is discovered. Lux orders his team
to move. They haven't long.
Game 2 Ambush
Keeping track of the timer's count down in his mind, Lux and
band rush back through the labyrinth of tunnels finding that the Mechanicus
have cut off their escape. The cunning machine cultists had laid their trap
well. Using the forbidden insight of The Scorched, Lux is able to lead his team
into abandoned storage basements beneath a biological research centre.
But they are not alone. Locked beneath the research centre
for untold years, Tyranid test subjects have broken free from their containment
and now stalk their prey.
The Lictor leads the attack, leaving the smaller gaunts to
perish in the flames. The alpha beast,
still ablaze throws the acolyte across the chamber.
The Knight seeks cover from the prowling gun beast, awaiting
his chance to strike.
B4N3 distracts the Tyranid Warrior allowing The Knight to attack
it's exposed flank.
Somewhere in the darkness, Inquisitor Lux is heard firing
off his plasma pistol before an alien scream of rage drowns out the noise. The
Knight preys for his master's safety, but the Lictor attacks from the corridor,
Inquisitor Lux is nowhere to be seen!
Terribly aware of the timer counting down , B4N3 and The
Knight hold the aliens at bay. Sparing a glance to the passage, past the beasts,
The Knight spots the remaining Acolytes escaping. Between them, the wounded,
but very much alive form of Inquisitor Lux.
Without realizing, the Tyranids begin to ease their attack.
The creatures all bare terrible injuries, but something else has their
attention... the bomb! The creatures retreat into the shadows at a lightning
speed as realization comes to The Knight a moment too late. First a rumbling,
growing ever louder. Then darkness....
Week 2 is done, sorry for the delay. Once again those pesky Ad-Mech are up to no-good. Game 1 ended in a victory to the Inquisition, driving the Mechanicus away, but alas it was all a trap. Game 2 seemed like a great way to introduce some grubbily monsters into the mix. despite killing ALL the 'Nids I lost as the game ended before I could move my remaining team off the board. Lets hope the everyone got out ok, you just know those nasty Tyranids did.
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