Points awarded for:
Loot Crate 2pt
Passing a Gate 2pt
Passing the Final Gate 3pt
Wrecking An Opponent's Car 1pt
The racers are lined up (Bad Moon, V16 and Big Red) Ready... Set...
CARNAGE!
Big Red and V16 make a mad dash for the first gate, but V16 pulls ahead. Not looking to give the drag car a chance, Big Red went for the ram and spun V16 about face before it could clear the first gate.
Bad Moon follows the other two cars up the track...
...over taking the collision and clearing the gate ahead of the other racers. V16 pulls a unique approach to the track layout. Reversing through the gate and gunning the engine, V16 powers back towards the starting gate before smashing through a weakness in the barrier and heads towards the next gate.
Bad Moon, ahead of Big Red loses control crashes into shipping containers. In a desperate attempt to correct itself, the driver gravely misjudges the turn...
...driving back into the same containers and leaving itself exposed to Big Red's mini guns.
V16 clears the next gate and takes the lead. So far V16 holds the most points with 8, Big Red has 7 points following the wrecking of Bad Moon who only has 6 points.
V16 powers forward, but screws the turn, flipping the car and wrecking against the stadium wall.
Bad Moon respawns at the first gate and trys to copy V16's tactic of running the gap in the barriers. Big Red has all but abandoned the idea of racing and goes on the prowl for more targets.
Respawning at the second gate, V16 hits the nitro straight out the the door and makes a perfect last minute turn through the gap in the barriers. Looks like the jammy git is going for the final gate to end the race on a winning score.
Big Red turns into the approach for the second gate... from the wrong direction! If he clears the gate it will still count, but Bad Moon is looking to get past bullet spitting lunatic.
In a shower of twisted metal a fireworks, Bad Moon smashes the Big Red out of the way barrels towards the finish line. Big Red, failing to clear the second gate, respawns all the way back at the second gate. V16 stares back down the track at the approaching hunter.
Whilst Bad Moon has a clear run at the finish line, V16 executes a daring plan, blasting the nitros back along the track toward Big Red to claim a Loot Crate and then spinning in a desperate hope to get out before Big Red can get a shot off. It's not to be as the mini gun opens up and wrecks V16 AGAIN sending it back to the second gate. Big Red now has 11 points, V16 has 10. Bad Moon needs to clear the last gate to end the game and claim a final score of 12 to achieve victory.
But the gods of the Valhalla are cruel in their rewards. Big Red has the second gate in his sights and no one to oppose him, but he just can't get the power out of the engine. Instead of allowing his reign of destruction to go unremembered, Big Red spins the steering and flips the car. Through sheer momentum, Big Red tumbles through the second gate, ending on a respectable score of 13. But it's not over yet! V16 respawns at the second gate and blasts forward snatching the last 2 Loot Crates, grabbing a final score of 14 just as Bad Moon clears the finish line. V16 WINNER!
There you have it. A few changes to how I laid out the track and a change in objectives made for a very dramatic game. For records, though we changed cars it's still the same three people playing. Myself, Abe and Paggy, with Abe the one to beat as he has now won both races. I'm pretty sure that'll put a target on his back next time.
No comments:
Post a Comment