It's been a while since my last battle report, so I thought
it was time for another. This time around Glazer's Farm! The original Glazer's
Farm was published about 20 years ago in White Dwarf and was one of my
favourite articles. To this day it's been a mission that I've wanted to replay
and thanks to White Dwarf's rewritten rules for the new edition I can finally
play the scenario every proud Welshman longs to recreate... by playing as the
Orks... against a Scotsman fielding Ad Mech and a random Eldar player for good
measu- wait WHAT?!
OK, so I didn't have access to an Imperial Guard player and
our friend Astro turned up joined with the Ad Mech defenders. It could still
work, I mean how much damage could a bunch of girly Eldar do?
...Oh dear.
Orks... Thousands of
'em!
The Defenders were set. Accepting of their fate and their
unusual allies, The Machine Cult and the Harlequins watched as the Orks
advanced on all sides.
Quickly recognising the weaker targets, the Ad Mech sniper
teams began picking off the gretchin attempting to flank the Farm to the South,
whilst the Dune Crawler's heavy laser oblitorated the lone Killer Kan to the
North.
Not willing to be pinned down by the likes of Greenskins,
the Eldar leapt from the safty of the Farm's defences and rushed the Ork lines.
Through super human agility the alien troupe were able to dodge the hail of
bullets the rained towards them and began carving a bloody path through the Ork
lines.
The Eldar's impetuousness would come at a heavy price to the
Ad Mech. Whilst their Alien allies went glory hunting against the larger
portion of the Ork assault, a Trukk mounted Mob of Orks accompanied by the
Warboss broke through the Eastern wall of the Farm and began wreaking havoc on
the Ad Mech troops.
Having had his fun, the Warboss ordered his forces back. The
Ad Mech had been dealt a heavy blow with many casualties. The Eldar had also
misjudged the fury of the Orks. Though only a few of their number had fallen,
every one was an elite killer who's absence on the field would be noticed.
Here they come again!
With the hospital begining to fill, the Ad Mech began to
question the motives of their Eldar allies. The Aliens had seemed more intent
on taking the fight to the Orks, rather than gunning them down. That said it
was thanks to their reckless charge that the assault on the West flank had been
broken. Could the feat be repeated?
This time the Warboss lead the charge on foot, leaving the
Trukk boyz to plw forward into What he knew would be the concentrated fire of
the Ad Mech's vengeance. The rapid Ork tactic would unlikely work a second time.
As the Orks charged the Farm, once again the Eldar leapt to
the barricades and then over them, sprinting into No-man's-land. Their target?
The Ork Trukk mob.
Having suffered
horrible casualties from them last time, the Ad Mech were indeed looking to
take revenge and the Dune Crawler delivered it. With the Eldar closing in, the
Orks bailed out of the wrecked vehicle into a storm of blades and theatrical
masks.
On the far flank, the Eldar scout Vehicle went hunting an
Ork Mob, but unexpectedly found another. A cunning trap to catch the agile
skimmer off guard by Ork Kommandos. The trap was sprung, but the Eldar pilot
was too quick, the skimmer veered out of harm's way to sound of gun fire and
curses.
Back at the Farm, the Ad Mech had once again fallen to
dealing the brunt of the Ork assualt as the Southern barricades were crushed by
a squad of Killa Kans. A brave soldier stood his ground against the crude
machines. The surrounding troops watched as their comrade was ripped to shreds,
only to hear a war horn sounding the Ork withdrawal. The Kans left the Farm
giggling at the meagre damage they caused.
Hold the line!
Tired and battered, the defenders counted their losses, but
acknowledged that the last assault had been kinder than the first. Looking out
across the plains, the horde began to mass for another charge. This time there
were more...
And they were coming up fast! spurred on by the bellows of
their leaders, the Orks barrelled forward on mass on both fronts. The Ad Mech
opened fire, desperately trying to thin the Ork ranks, but it never seemed
enough. Soon the Orks were within the Farm's perimeter.
The Eldar had once again abandoned the defence in search of
their own mysterious goals, but their efforts benefitted the defenders all the
same. Focusing their combat skills on the Western flank, the Eldar sought to
break the Orks' pincer assault. It was just down to how quickly they could do
it, as the Orks closed on the Ad Mech forces.
With a thunderous war cry, the Orks charged into close
quarters with the Ad Mech survivors. This would be their moment of triumph. The
Warboss dealt a crippling blow to the Dune Crawler, tearing a leg off as a show
of brute strength.
But, something happened, a horn blast signalling the withdrawal.
The Ork troops had been well bullied into obeying the signal horns when they
sounded, but it was only the Warboss that could give such orders. What had
happened? Furious the Warboss followed his withdrawing forces. Whether this was
Eldar trickery or the stupidity of his underlings, there would be hell to pay.
The Final Charge
The dawn was a welcome sight to the surviving defenders.
they had survived to see a new day.
But with the dawn
came the Orks...
The heavy Ork Killa Kans were a terror to see in such
numbers again, the Ad Mech were prepared to face this foe a second time,
possibly for the last time. Again the Eldar broke from the confines of the
barricades and began their bloody hunt. This time seeking to blunt the Ork
attack for good.
Whilst the Eldar tore into the Orks the Ad Mech added the weight of their
remaining guns into the Ork Boss Squad. They had picked their targets well.
Despite the heavier armour the fire power was too much even for veteran Orks.
But not for the Kan...
Ignoring the hail of shots and damage, the lone Killa Kan
made a run for the Ad Mech lines. Crashing over the barricades and face to face
with the last of the Ad Mech infantry. It was a short lived rampage however.
Watching the last of his Boss Squad getting sliced to
pieces, the Warboss had had enough of trying to fight Eldar. He'd been lead to
believe there was a good scrap to be had with these Ad Mech boyz, but as ever,
the poncy space elves had danced in and ruined everything. Turning back, the Warboss stomped off the
field." Let the them keep the Farm" He thought. "There's plenty
of other things to smash up."
Freakin' (space) Elves!!!!!
In the end I just couldn't cause enough damage quick enough.
Keron and Astro both played a good game and after early losses, were able to
pull a very convincing victory. The Ad Mech brought the guns, but it was the
speed of the Eldar that really gave the defenders the edge to win. Being able
to pick the weakest flank of attacker and then BECOME the attacker makes the
for a very different game. I was finding myself trying to pin down the
defenders only to have them pop up behind my units and then fill them full of
holes. As ever it's a reminder that Elves of any kind just don't play fair ;)
A big thanks to my opponents for letting me take pictures.
I'll be getting my own back on Astro's Eldar another day I'm sure.
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